This morning, Nintendo finally unveiled the look and details of the Super NES Classic Edition. The system will be released on September 29 and will run you $80, two months sooner than the NES Classic Edition was released at a $20 markup. Which means Nintendo learned their lesson about making more money off stuff it probably won’t have a lot of and pushed up the availability date so people could get it before Thanksgiving and not compete with the Switch during Christmas.
You get an HDMI cable, one USB charging cable with AC adapter and two wired Super NES Classic Controllers, no details on ethernet/wifi access. This system will only come with 21 games compared to the 30 you got with the predecessor. Here’s a list of what games will be on the system.
- Contra III: The Alien Wars
- Donkey Kong Country
- Final Fantasy III
- Kirby Super Star
- Kirby’s Dream Course
- The Legend of Zelda: A Link to the Past
- Mega Man X
- Secret of Mana
- Star Fox
- Star Fox 2
- Street Fighter II Turbo: Hyper Fighting
- Super Castlevania IV
- Super Ghouls ’n Ghosts
- Super Mario Kart
- Super Mario RPG: Legend of the Seven Stars
- Super Mario World
- Super Metroid
- Super Punch-Out!!
- Yoshi’s Island
Now let’s get to the heart of the matter on this one and compare the good to the bad. First off, that’s a steep price climb for less on a system that had just as many titles for it as the NES. But Nintendo is trying to counter argument the lack of games by saying “and some of them in particular … are massive role-playing games that can take dozens of hours to complete.” That’s fine and all, but what of the players who don’t care too much for RPG’s? Take four off the list and you’re down to 17 for average gamers who don’t want to spend hours playing it.
You get a Street Fighter game, but no Mortal Kombat. You get Super Mario RPG, but no Chrono Trigger. You get Contra III, but no Turtles In Time. We get Final Fantasy III (which is the best), but not II. No real puzzle games to speak of, no Earthworm Jim, no sequels to DKC or Yoshi’s Island, and no Mario Paint (which was a launch title Nintendo prided themselves on and earned a cult following in later years with DJs and music composers). There is great potential here to round it out at 30 if Nintendo took some extra time, which they technically still have as I’m sure the price markup allowed them the extra memory to load stuff onto it, so there’s a slim chance this is not the final list.
What do you think of the Super NES Classic Edition?
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