Well, this didn’t last long. I remember the asymmetrical multiplayer game Shadow Realms being announced at GamesCom last year and thinking, “Well, this doesn’t feel like a Bioware game”. Granted, it was a new IP under a different Bioware division, but it never felt like it fit properly under the Bioware banner.
It seems it is to stay that way too. GameInformer first broke the news and then EA confirmed the game would not be continuing development. On the Bioware Austin website, general manager Jeff Hickman shared the cancellation saying:
Today I’m sharing some important news about Shadow Realms and our BioWare Austin studio.
We’ve made the decision to not move forward with development of Shadow Realms. We fully recognize that this news is disappointing to some of our fans, so I want to explain more behind this decision.
While the team did amazing work on the game concept and we got lots of great feedback from our fans at events and through other game testing, right now there are other projects for the team to work on within the BioWare studios for the coming year and beyond. We’ve got an incredibly talented team here at the Austin studio, and they are excited and already deep on new projects within the BioWare family, ones that will make some great BioWare games even better.
I never got to play the game while it was playable, which is always sad. I’d love to hear from anyone who did. If you were one of the ones to touch the now dead game, please, let me know. I’d love to talk more about the experimental game.
I wouldn’t bet against systems in this game turning up in future projects mind. Asymmetrical Mass Effect multiplayer? It could work.