“No Man’s Sky: Beyond” Gets A Patch With Tons Of Fixes

Hello Games may have just released No Man’s Sky: Beyond, but it didn’t come without its fair share of issues, and a brand new patch this week. We have some of the major fixes included in the new 2.09.1 below, but you can read the full list on their website if you wish to know just how much needed fixing. But overall, people seem to be enjoying the new version of the game, so No Man’s Sky: Beyond feels like a winner so far.

"No Man's Sky Beyond" Will Be Released In Mid-August
credit//Hello Games

Patch Notes

  • Enabled mouse and keyboard rebinding on PC. Gamepad and other device rebinding can be performed via Steam.
  • Fixed an issue that caused starships to spin endlessly while attempting to dock in the Space Anomaly.
  • Fixed a situation where network connectivity issues could prevent players from speaking to NPCs aboard the Space Anomaly.
  • Fixed an issue that could cause players in ambient network games to lose ownership of their base or freighter.
  • Fixed an issue where buying technology upgrades with nanites could also remove quicksilver or units.
  • Fixed an issue that could cause players to fall out of the Space Station when approaching technology merchants.
  • Fixed an issue where players were charged too much when trading in their existing ship or Multi-Tool.
  • Fixed an issue where ships that were being added to a player’s fleet would be instead be traded in if purchased while the player’s current ship still had cargo aboard.
  • Fixed an issue that caused the Upgrade Modules popup to display too aggressively, and to experienced players who did not need to see it.
  • Improved handling of the camera in tight spaces.
  • Fixed an issue that caused tips about the Crystal Fragments to appear for players who had no Crystal Fragments.
  • Adjusted the speed of the scrolling text to make it more readable.
  • Fixed an issue that prevented rewards from being seen when handing in Mission Board missions, and instead held the game on a screen with no UI.
  • Fixed a number of issues that prevented hydroponic trays from working with base power.
  • Fixed an issue where pressure switches were not available in Creative Mode.
  • Fixed Health, Power and Shield stations not receiving power aboard freighters.
  • Fixed an issue that caused Batteries and Solar Panels not to attach correctly to building roofs.
  • Fixed an issue that caused animals not to drop mordite when killed.
  • Fixed an issue that prevent mordite being placed in the Nutrient Processor.
  • Made player-buildable sofas sittable.
  • Fixed an issue that caused dismissing notification boxes to also perform in-game actions like firing grenades.
  • Fixed an issue that caused overly dramatic camera shake in the Space Anomaly.
  • Fixed a number of issues with Steam VR in Linux.
  • Fixed a blocker in the Exocraft Technician quest chain, where the Technician could not be found aboard Space Stations.
  • Fixed an issue where storage containers could not be accessed aboard the freighter.
  • Fixed an issue that allowed VR players to punch other players aboard the Space Anomaly.
  • Fixed an issue that could cause player hands to become invisible.
  • Fixed an issue that could prevent players in multiplayer from speaking to NPCs on the Space Station.
  • Fixed an issue where players were asked to collect nanites from an unusable terminal during the Ghost in the Machine mission.
  • Fixed an issue in Creative Mode that would prevent the Overseer mission chain from starting.
  • Fixed an issue where some players were unable to summon the Space Anomaly after upgrading from NEXT.
  • Fixed an issue that could cause dismantling the Signal Booster to remove other building parts.
  • Fixed an issue that could cause black squares to appear when damage numbers were turned off.

About Gavin Sheehan

Gavin has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys standup comedy, Let's Play videos and trying new games, along with hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.

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