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Universal GameDev Challenge Winners Will Be Released On Steam

Some cool news this morning as the Universal GameDev Challenge winners will have their games see the light of day soon with Steam releases. If you're not familiar with this, it's a collaboration between Universal Games and Unity Technologies with sponsorship from Intel and Microsoft. They bring in invited developers to create a PC game based on one of five Universal brands: Back to the Future, Jaws, Battlestar Galactica, DreamWorks Voltron Legendary Defender and Turok Son of Stone. The winner got $150k, a year-long contract with the company, and their game released. The two specific games that won were Voltron: Cubes of Olkarion and Turok: Escape from Lost Valley. Both games will hit Steam on July 25th, but for now, here's some added info on both.

Universal GameDev Challenge Winners Will Be Released On Steam

Turok: Escape from Lost Valley, based on the Turok Son of Stone comics, is a third-person action-adventure game where fans take on the role of Turok, who is trying to find a way back home. Players can explore alongside Andar, and will use their skills to survive the environment, creatures and other dangers on their adventure through the Lost Valley. The game features hand-drawn 2D graphics, stunning animations and multiple environments to explore with quests and hidden items.

Universal GameDev Challenge Winners Will Be Released On Steam

Voltron: Cubes of Olkarion is a one-on-one, real-time-strategy game boiled down to a single sideview screen, with fighting and puzzler game elements. The action-packed title is based on an episode in the Netflix original series DreamWorks Voltron Legendary Defender, where the Olkari people were forced to build a single gigantic cube superweapon that tried to destroy Voltron. In the game, both sides build single weapon cubes – the so-called Cubes of Olkarion – and stack them to towers in the middle. Each cube has different attack and defense abilities. Some of these cubes can launch projectiles, others are placed for defense, others can spawn units that attack the opponent. The gameplay is all about keeping a cool head, thinking creatively and making quick decisions during battle, as one mistake can let the whole tower of cubes collapse.


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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.
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