Helena is trying to convince her brother and her friends that their father isn’t dead and was working on a massive exploration project for Sagan Labs. She thinks he was on the trail of Atlantis, and, understandably, Homer and the others are apprehensive. Despite that, she convinces them that they need to investigate their father’s computer, which Sagan Labs now has. Homer recruits a computer genius friend named Edwin, and the young team sneaks into Sagan Labs to access that computer.
Lost City Explorers #2 is still dripping in teen angst and…I don’t really hate that fact. I think the world needs teen angst to keep the older generations cogent and on their toes.
One thing the comic could use is more self-awareness regarding Helena. It touches on the idea, but Helena is literally arguing that her believed-to-be-dead father was on the trail of Atlantis. That sounds like someone having a really hard time coping with the death of a loved one. Homer and one of the Sagan reps imply that this is someone dealing with grief badly, but both are framed as jerks in doing so.
That said, the comic is a good “teens on an adventure” read, and it’s pacing is actually quite solid, not leaving you waiting on something interesting to happen for very long.
Alvaro Sarraseca’s artwork is of a highly detailed and well-textured style. It has a sleekness to it that grants an energetic and youthful feel to match the characters and story. Plus, it just looks really good. Dee Cunniffe gives a dimmer color palette which honestly matches the teen angst vibe running through the book really well.
Lost City Explorers #2 gets the adventure started quickly and rides a wave of angsty teens, pain of loss, and thrill of exploration to a pretty good comic. The characters leave a little to be desired, but they’re not bad or dull. This one earns a recommendation. Check it out.
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