Seneca is attacked by a minotaur-like creature beneath the church, but he survives. He explores the catacombs beneath the church, and Apollo, Hermes, and Hephaestus begin to lose contact with him. Apollo is ready to write him off and detonate his enhancements, but Trinity is near. The signal interference turns into a boon, and Seneca may finally find some answers.
God Complex #6 finishes off the first volume of the series, and it does so in an intentionally vague yet ultimately satisfying fashion.
The “Greek pantheon versus Christianity” metanarrative of the comic doesn’t make anymore sense than before unless you it’s an evangelical piece which isn’t impossible—but it’s unlikely.
On that note, we do get to see what Trinity is in this issue, and it’s interesting. We’re not sure of its intent, but Seneca doesn’t have the luxury of pressing for that in the moment.
The ending is satisfying though, as Seneca finally gets on over on Apollo and his allies. We dive into Seneca’s past a little more too; not much comes of that, but it does set up for some interesting possible revelations down the line.
As interesting as the story is, Hendry Prasetya’s artwork often steals the show in the book. The style has its own sleekness and flair while providing a detailed and well-realized world. The visual design is strange and cool, and things like the minotaur and Trinity have very memorable appearances. The Greek pantheon have strange appearances too that seem like they shouldn’t work, but I dig them. Sunny Gho’s color art is a nice balance of drab dystopic shades and the vibrant cyberpunk neon colors.
God Complex #6 is vague and strange, but it does intrigue enough so that I’m left wanting to know more. The story is interesting, Seneca has a lot of potential as a lead, and the villains are compelling. Plus, Prasetya and Gho put in some brilliant work on the visuals. This one earns a recommendation. Check it out.
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