Chrono Trigger Director Comments On The Game’s Canon

Earlier today we talked about a canceled Chrono Trigger title, which prompted a few people to do some digging into the franchise and find out as many details as they possibly could about the game and its history. IGN scored a brief email interview with the game’s director, Takashi Tokita, where they asked him what he thought of the game’s canon and which ending is the true ending. Here’s a snippet of what he had to say.

Chrono Trigger

It has to be the ending where you lose the Epoch and everyone is unable to see one another, ever again,” he told me via email. “The fact that the game is coming to an end, and the fact that the characters are saying their goodbyes are in sync, and I’m sure those who have played the game can share the sadness and memories.” An interesting answer, but that’s not all.

“I personally like the face-off between Frog and the Fiendlord (Magus), which is a portion of the game I created,” he continued. “It was depicted solely with sound effects throughout the credits, and it’s unclear as to who ultimately won the battle. It’s very minimal, but I feel like it turned into an impactful ending.”

About Gavin Sheehan

Gavin has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys standup comedy, Let's Play videos and trying new games, along with hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.

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