Climbing & Vaulting Abilities Are On The Way For ‘PUBG’

Posted by October 28, 2017 Comment

This week, Bluehole will be testing the new 1.0 update on the PlayerUnknown’s Battlegrounds servers, which will include some fancy new updates and abilities you may want to pay attention to. Specifically, there will be new climbing and vaulting mechanics being added so players will have greater abilities and mobility for the brave who travel across the map on foot. The word was leaked via Steam over the weekend, which you can read in full at this link, but the prospects of what they entail have great potential for a player to get around buildings and other objects that would have been a pain in the ass to get around before. Here’s a snippet of the description.

Vaulting & Climbing

Crossing and scaling obstacles may intermittently create many new tactical options available to the players. The standard jump feature can be used in standard situations, but there are many areas where it does not suffice. After all, PUBG features a play area of considerable proportions. In addition, objects located on the map differ greatly in shape and size. Such complexity can cause many problems for the players who need to rely on fast and effective means of jumping over (or on top of) boxes, containers, fences etc. For that reason we have decided to implement dynamic vaulting and climbing mechanics.

(Last Updated October 30, 2017 5:19 am )

About Gavin Sheehan

Gavin has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys standup comedy, Let’s Play videos and trying new games, along with hundreds of other geeky things that can’t be covered in a single paragraph. He also dabbles in freelance writing for other places. Follow @TheGavinSheehan on Facebook, Twitter and Instagram for random pictures and musings.

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