inXile Entertainment Secures Money From Gumi VR For An Unannounced Game

inXile Entertainment, the studio behind Wasteland 2Torment: Tides of Numenera, and The Mage’s Tale, secured a combined investment of $4.5M for equity and project investment from gumi VR Inc., a subsidiary of global entertainment publisher and developer gumi Inc. inXile Entertainment, currently in development on The Bard’s Tale IV and Wasteland 3, will use the funding for an unannounced open world survival RPG VR game with plans to launch on all platforms. In addition to the investment, gumi Inc. CEO Hironao Kunimitsu will join inXile Entertainment’s board of directors.

“Gumi shares my passion for creating deeper virtual reality games and I’m fortunate to have a partner to work with in this spectacular new medium. We’ve had incredible feedback from our first game, The Mage’s Tale, and we want to continue to build on our experience and reputation. I’ve always been fascinated by the social dynamics of the open world survival genre and experiencing that in virtual reality will create powerful and terrifying moments. We’ll also be bringing our storytelling and RPG experience to the table to help enrich the genre,” said Brian Fargo, CEO, inXile Entertainment.

“Brian is a legend in the games industry, and inXile Entertainment has a track record for creating ground-breaking PC and console games that feel AAA in scope and size using their creativity, ingenuity, and ambition. Over the past year, they’ve brought in very talented and experienced members as they shift their strategy from single player to multiplayer online games as a service, and we look forward to seeing how they approach the space,” said Kunimitsu. “Since breaking into VR, we believe they’ve already delivered the best VR RPG game to date with The Mage’s Tale. We’re honored to become a strategic investor and partner with inXile, and delighted for the opportunity to work together on the next VR title with such a masterfully skilled team.”

Founded by Brian Fargo in 2002, inXile Entertainment focuses on crowdfunded titles, foregoing the traditional publishing route to control the creation process. Before inXile, Fargo was the founder of Interplay, a historically important developer and publisher, which launched many of the most critically lauded and popular video game franchises of all-time, including Fallout, Wasteland, The Bard’s Tale, Baldur’s Gate, and Planescape: Torment, and fostered amazing talent that led to such companies as Blizzard Entertainment, Obsidian, and BioWare. gumi has worked on a number of mobile games including Final Fantasy Brave Exvius, Brave Frontier, and Phatom of the Kill. gumi’s VR division has mostly just been investing in other VR projects including inXiles unnamed project and Playsnack.

With a gumi and inXile partnership, we don’t know quite what to expect. Both companies have worked on a variety of vastly different games, unlike some other games publishers.

About Madeline Ricchiuto

Madeline Ricchiuto is a gamer, comics enthusiast, bad horror movie connoisseur, writer and generally sarcastic human. She also really likes cats and is now Head Games Writer at Bleeding Cool.

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