‘Moss’ Is A Lovely VR Tale From Polyarc On The E3 Floor

Posted by June 15, 2017 Comment

I’ve had my fair share of bad VR, where a lot of the mechanics feel liek they were untested. However, Moss from Polyarc broke all those old experiences and made me love doing VR again this year in a game that felt smooth and told a good story as you played.

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The cute adverterous mouse is that titular character in the storybook adventure where you’ll use a combination of standard controls and grabbing controls. You use a standard controller that shows up as a blue orb on the screen, which you can move over items to drag and move around on an interactive level. A good example would be seeing a statue that’s out of place, which you will reach with you controller to snag and move into place.

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Getting use to the controlls takes a little bit of work, but Polyarc didn’t create a large learning curve that was hard to overcome. The entire time I was playing it I had a smile on my face as the story was well told without requiring any dialogue on top of it. I would have sat there and played for another hour if I could, but hopefully the full version will be on the way sooner than later in 2018.

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(Last Updated June 15, 2017 4:25 am )

About Gavin Sheehan

Gavin has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys standup comedy, Let’s Play videos and trying new games, along with hundreds of other geeky things that can’t be covered in a single paragraph. He also dabbles in freelance writing for other places. Follow @TheGavinSheehan on Facebook, Twitter and Instagram for random pictures and musings.

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