Daedalic’s The Long Journey Home is a Space Exploration RPG that combines the best of classic space adventures like Starflight and Star Control II with the replay value of modern roguelikes, in a procedurally generated living universe inspired by beloved modern Science Fiction shows like Farscape and Firefly.
In the game, your goal is pretty simple. You’re to find the way back to Earth. After an accident during humanity’s first jump drive test has catapulted you and your crew to the other side of the galaxy, the only way home is through everything that lies at the center of the galaxy. You lead your crew along as you explore new worlds in search of allies and support. Oh, and you get to plunder alien worlds for their secrets and technology.
The features of The Long Journey Home are as follows:
- Lead Your Crew: Pick 4 out of 10 possible characters, from astronaut Kirsten to expert pilot Malcolm. Harness their unique skills and personalities to uncover the mysteries of the universe, salvaging lost wrecks, raiding ancient tombs, and investigating alien artifacts.
- Real Flying: Flying in space is a bit complicated…really, we looked it up. “The Long Journey Home” provides a flying experience with actual planetary gravity, which can be difficult to master but can also be used to your advantage. Flying in Long Journey Home is a bit different than in many other space games. Be careful not to be sucked into a black hole or outmaneuvered by an alien warship!
- Lost in Translation: Meet and try and befriend fifteen strange alien races – four empires out of eight, plus assorted smaller civilisations in every game. Will they appreciate you approaching with raised shields as a sign of respect, or see it as an aggressive display? Can you win their respect, and with it, their assistance? With over two novels worth of dialogue, you’ll feel part of a living universe full of memorable characters and big decisions.
- Weigh Your Options: Players have to land on planets in order to gather resources. By doing so, you always risk damaging the landing unit or even losing a crew member. Be sure to carefully consider the risks involved in every reward.
- Procedural, not Random: Although most of the game is procedurally generated, there are no random aspects in it. For example, dialogues with aliens may vary in different playthroughs but the lore behind each race is very much consistent. Quests or reactions might change, but their core attitude and character always stays the same.
- Same Game, Different Journey: Thanks to the variety of the key elements of the game, the experience can be very different with every new run. Players can expect to see about 20% of the possible content in one run which should only take about 6 – 8 hours.
The Long Journey Home will release on May 30th for on Steam for Windows PC. The game’s teaser trailer is below.
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