Guided View Archives

SDCC '15: Creating Comics The ComiXology Way With Cutting Edge Guided View
Roberts then introduced Alex DeCampi (Valentine, Sensation Comics Featuring Wonder Woman), Reilly Brown (Power Play, Deadpool: The Gauntlet Infinite Comic), Mark Waid (Insufferable, Daredevil: Road Warrior Infinite Comic), and Chris Sheridan (Motorcycle Samurai). ComiXology's Guided View technology was developed so that comic books could be digitalized in such a way as to mimic the reader's eye[...]
iVerse To Take On ComiXology With App That Reads Pirated Comics Too
Their new app launching next month, reads CBR and CBZ formats as well as letting you buy new comic books. You get a visual cloud display of your bought comic books, also searchable, that feels far more organic when looking for a comic book. iVerse's panel-by-panel reading system, called You View, also has a system that beat[...]
The Morning After The Night Before – Marvel Visits ComiXology's Offices
Two nights ago, I contacted both Marvel Comics and ComiXology regarding a story I intended to run, regarding Disney/Marvel's granted patent on technology that looks very much like ComiXology's patent pending Guided View. Yesterday, after the article ran, I was told by ComiXology employees, that Marvel staffers had come by their offices for an unplanned meeting. I'd[...]
Could Marvel Take Away ComiXology's Guided View?
As its Wikipedia entry explains; comiXology's patent-pending Guided View technology allows readers to read through comics in full screen or from panel-to-panel, mimicking the natural movement of the eye as though readers were experiencing reading a print comic book. Because, as patents go, it is not alone It has a rival And it comes from Marvel. Filed in[...]
Creating Comics the ComiXology Way
ComiXology is looking to change that with their Guided View technology. For those who've never read a digital comic, Guided View allows readers to read comics on a panel-by-panel basis ComiXology co-founder John D Roberts and Power Play creator Reilly Brown spent some time talking about how creators can use Guided View to tell stories in[...]