Pillars of Eternity II Deadfire


Bleeding Cool’s Best in Gaming 2018: Best RPG

With 2018 officially over, we’ve finally crowned our Best RPG of the year. But first up, your nominees: Pokemon: Let’s Go, Pikachu and Eevee Assassin’s Creed Odyssey Monster Hunter World Vampyr Pillars of Eternity II: Deadfire Octopath Traveller Dauntless And the winner is… Assassin’s Creed Odyssey! Our staff votes were tied for first and second […]

Chris Avellone Escalates Feud with Obsidian Over Xbox Deal

Fallout writer Chris Avellone left Obsidian Entertainment under inauspicious circumstances and has held a grudge against the company since. Avellone recently escalated the feud on Twitter over Microsoft’s possible decision to license the company as part of its recent studio grab bonanza. Obsidian is the next studio rumored to be in sight for a buyout by […]

deadfire

Pillars of Eternity II Mod Ramps Up Difficulty Level

While Pillars of Eternity II: Deadfire is no slouch on the difficulty scale, there are always players who want punishing levels of difficulty from their RPGS. And thanks to a new player mod from maxolina, you can now ramp up the difficulty scaling for enemy NPCs by nine levels. In the base game (without mods), enemies […]

Warhammer 40,000: Inquisitor – Martyr

Check Out the Latest Video Game Releases for May 8-14, 2018

As we start to make our way out of the spring and into the summer, we’re going to see a lot more video game releases from major companies hit console and PC. Like this week, for example, where the next four days are just loaded with awesome titles. Check out the selection of new games […]

Critical Role

The Cast of Critical Role Will Voice Pillars of Eternity II: Deadfire

Critical Role‘s Matt Mercer has done a few voices for the cast of Obsidian’s Pillars of Eternity, and he will be returning for sequel Pillars of Eternity II: Deadfire. This time, however, he’s bringing the rest of Critical Role with him. The confirmation came to us thanks to the Critical Role PAX East panel yesterday. For those of you not […]

Pillars of Eternity II: Deadfire Has Been Pushed To May

Obsidian Entertainment have apparently pushed the release of Pillars of Eternity II: Deadfire back from April 3rd to May 8th, according to EuroGamer. The reasoning for the push has been linked to the developers wanting to take a little extra time to polish the game up and put some final touches on it, as opposed to […]

Deadfire

Pillars of Eternity II: Deadfire Explains How Ships Work in New Backer Update

One of the major elements of Pillars of Eternity II: Deadfire is exploration, and because you’ll be exploring the Deadfire Archipelago this time around, you need a ship. We’ve known ships were coming to Deadfire for a while now, but the latest backer update for the game shows us exactly how ships will work. Specifically, […]

deadfire

Pillars of Eternity II: Deadfire Will be Getting a Console Release this Year

Pillars of Eternity 2 will be coming to PS4, Xbox One, and Switch later this year, according to Game Informer. Pillars of Eternity II: Deadfire has been in development since 2016, and after a successful crowdfunding campaign with fig.co, Obsidian Entertainment finally gave the game a release date last month, and the PC and Mac versions of the […]

deadfire

Pillars of Eternity II: Deadfire will Release in April for PC, Mac, and Linux

Obsidian Entertainment and Versus Evil have announced a release date for Pillars of Eternity II: Deadfire and it’ll be here soon. The game will launch in April and pre-orders are now live on Obsidian.net, Steam, and GOG, and THQ Nordic will be handling the global distribution of the game’s physical edition. The physical Obsidian Edition of the […]

Top 10 Indie Games to Watch in 2018

2018 will be bringing a ton of new games for us to look out for, including a ton of big budget projects we’ve been waiting some years for (I’m looking at you Kingdom Hearts 3), but it will also be bringing us some sweet, sweet indie projects. This is our list of indie games to keep […]

deadfire

Take A Tour Of Pillars Of Eternity II: Deadfire’s Neketaka

Development on Pillars of Eternity II is chugging along quite nicely after the game’s successful Fig campaign earlier this year. This week rolled out backer update #38 which goes into some of the sights, features, and lore of Deadfire’s largest city. Bobby Null, Lead Designer on Pillars of Eternity II: Deadfire, will be our guide for […]

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Take A Look At Pillars Of Eternity II: Deadfire From E3

Obsidian Entertainment is showing off following pre-alpha footage of Pillars of Eternity II: Deadfire at E3. For those of you who missed it, or are sitting at home, you’ll definitely want to take a look. I got a chance to sit down with some of the creative team at the show, to see how the game’s been […]


deadfire

Pillars Of Eternity II: Deadfire Gets Ships To Replace Strongholds

In the final days of their crowdfunding campaign, Obsidian’s Pillars of Eternity II: Deadfire has hit the goal for the floating replacement for the strongholds in the original Pillars. From the announcement post on their Fig.co campaign page, “Yes, we can finally confirm what we’ve been keeping secret this whole time: a new and exciting feature […]

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Pillars of Eternity II Reaches $3M

Today the campaign for Pillars of Eternity II: Deadfire has reached 279% of their original crowdfunding goal by hitting $3M. Along with this stretch, they’ve also hit 26K backers, which is the most of any game in the past 12 months. Deadfire has now joined the ranks of Psychonauts 2 and Wasteland 3 in achieving a crowdfunding goal of […]

Fig Finishing Fund Commits To Helping Indie Devs Access Steam Direct

After the closing of Steam Greenlight and announcement of its replacement, Steam Direct, Fig the gaming crowdfunding site has announced their Fig Finishing Fund initiative. The Finishing Fund will commit up to $500,000 USD to help developers “access Steam Direct and build fan awareness through paid marketing. This is a counter measure to help indie […]

Inside Pillars Of Eternity II: Deadfire With Game Director Josh Sawyer

I got a chance to talk with Josh Sawyer, Game Director and Narrative Lead for Pillars of Eternity II: Deadfire, about some of the changes we can expect to see out of the sequel and a little bit about a future stretch goal for the project’s Fig campaign you may remember me posting about last week. […]

Josh Sawyer Teases Replacement For Stronghold In Pillars Of Eternity II: Deadfire

Josh Sawyer, Game Director and Narrative Lead for Pillars of Eternity II: Deadfire, teased a future stretch goal for the project’s Fig campaign you may remember me posting about last week. “I don’t want to spoil too much about our upcoming stretch goals but we have some- the things we think are coolest are when we can just make […]