The Best of GDC's Brazil Games Showcase

The Best of GDC’s Brazil Games Showcase

GDC and PAX East this year hosted a Brazil Games Showcase, which brought some of the best indie games from Brazil to the states in order to look for publishers, and press. Several of the showcase games were up for awards at GDC Play this year, and quite a few took home top honors. I […]

Sparklite at GDC

Redefining the Classic Adventure Game with Sparklite at GDC

Red Blue Games’ Sparklite is a brawler-adventure with procedural world generation, but its classic influences are pretty obvious even at first glance. The game’s rogue-like level map generation, and sardonic humor set it apart as a fully modern invention, but the top-down isometric view, world-building, and art style are clearly reminiscent of early Nintendo classics, […]

Buildings Have Feelings Too at GDC

Buildings Have Feelings Too! A New Take on the City Builder at GDC

Merge Games’ and Blackstaff Games’ Buildings Have Feelings Too is a real-time city builder with a twist. In this game, buildings cam walk and talk to each other, each has its own aspirations, fears, and desires. The official game description reads: Players must grow their city whilst making sure the individual buildings thrive, or risk them […]

Sniper Elite 2 Remaster at GDC

Sniper Elite 2 Remaster Plays Like a Brand-New Game

Rebellion’s remaster of Sniper Elite 2 was playable at GDC last month, to show off the all new graphics, rendering technology, and improved x-ray kill cam. The soul of the game is still the same in the remaster, with players taking on the role of elite sniper Karl Fairburne, who parachuted into Berlin for the Nazis’ final […]

Operencia at GDC

Zen Studios’ Operencia is a Properly Retro Dungeon Crawler

Operencia: The Stolen Sun is Zen Studios’  homage to classic first-person dungeon-crawlers, and is based on several Central European folktales. An old-school turn-based battle system is just the icing on the retro cake that is this game. The plot synopsis is pretty, well, standard: An unknown force has abducted the Sun King Napkiraly, leaving Operencia in a […]

Dual Universe at GDC

Dual Universe at GDC

Novaquark’s Dual Universe is a continuous single-shard sandbox MMORPG, meaning that players share an absolutely massive world of potentially millions of players on one server. And the worlds of Dual Universe are fully editable by players. Novaquark’s player-driven approach to the game also manifests in the game’s economy, politics, trade, and warfare, all of which will be […]

The Church in the Darkness Doesn't Recommend Joining a Cult

The Church in the Darkness Doesn’t Recommend Joining a Cult

Paranoid Productions’ The Church in the Darkness is a stealth infiltration game with a side of mystery and human psychology. But it absolutely does not endorse the thought of joining a cult. Loosely based on several different and problematic cults, though the easiest touchstone is of course The People’s Temple (better known as “Jonestown), the game […]

The Soujourn at GDC

The Soujourn is Portal, but with Statues

Iceberg Interactive and Shifting Tides’ The Sojourn is a gorgeously atmospheric adventure game that tasks players with finding the darkness within the beautiful world around them. Players will uncover those dark secrets by solving unique puzzles that have a habit of screwith with your perception of reality. The game is broken up into four chapters, each […]

Having Drinking Contests with Demons in Afterparty

Afterparty is Night School Studio’s ltest game, and predictibly, that makes it an indie game worth paying attention to. After all, Night School is the studio behind cult indie hits Oxenfree and Mr. Robot. Afterparty game puts you in the role of two recently deceased best friends Milo and Lola. The newly-dead duo find themselves facing an eternity […]

SkyBox Labs’ Stela is a Beautifully Simplistic Puzzler

SkyBox Labs’ Stela is described as acinematic, atmospheric platformer which centers around a you g woman who witnesses the final days of a mysterious ancient world and needs to solve puzzles to escape from various foes. The puzzles all have a timed element to them, as the enemies will immediately race at the player, so quick […]

[Hands-on] Conan Unconquered is Somehow Mundane

Petroglyph and Funcom’s survival RTS Conan Unconquered is many things, but while you might expect it to be absurd, it’s far more straightforward. In fact, Unconquered is pretty much a standard RTS game. As several of the team at Petroglyph are former Command & Conquer devs, there was bound to be similarities between the games. However, I expected […]

Abstract Arcade Game HyperDot is Rude but Fast

Tribe Games’ HyperDot is described as a “strikingly minimal action arcade dodge ‘em up,” which mostly translates to frantic flailing with dots. That said, you can become frighteningly good at it, with practice and patience. The game includes over 100 trials in the campaign mode along with several multiplayer  modes and a level editor. The […]

Confronting Mafia Stereotypes with Family Man at GDC

Family Man is a first-person narrative RPG about the moral descent of a father who owes money to the mob. The game’s being developed by Broken Bear Games and published by No More Robots, and looks something like Minecraft, but don’t let any of that fool you. Family Man is a perfect mob movie, just in interactive […]

Dead End Job is a Ren and Stimpy Style Bullethell

Dead End Job combined the chaotic gameplay of a procedurally generated twin-stick shooter with graphics reminiscent of 90s cartoon Ren and Stimpy. Players take on the role of Hector Plasm, paranormal exterminator, and use his trusty vacuum pack to suck up ghosts after shooting them with a plasma blaster. While Hector is an expert in his field, […]

Headup Games’ Silver Chains has A Lot Going For It

Headup Games was at GDC this year to show offthe first-person horror game Silver Chains, which, like many games in the genre, has a strong emphasis on narrative and exploration. With a side of jump-scares. The demo build at GDC had the player searching for clues and solving puzzles in an abandoned house. The official description […]

Children of Morta will Now Release in Summer of 2019

11 bit studios announced at GDC that their upcoming RPG Children of Morta, will now launch on all platforms simultaneously this summer. The game was initially supposed to release on PC, PS4, and Xbox One late last year, but the release was pushed back to make way for the Nintendo Switch version. As the Switch […]

GDC Indie Games to Watch Out For: Totem Teller

Australian developer Grinning Pickle’s gorgeous puzzler Totem Teller is the sort of game that helps solidify the genre as an art form.  The game’s visual design is vivid, colorful, and abstract. The player leads a wandering muse through the world on a transcendental search for storytelling inspiration, with much of the game’s decision points focusing […]

This War of Mine: Stories will Launch on Mobile Next Week

This War of Mine: Stories is a more story-based spinoff of 11 bit studios’ survival game This War of Mine. Stories focuses much more on the narrative of various characters living through the Siege of Sarajevo, without as much of the action and survival focus that was the base of the main game. The first episode […]

The Forgotten City is Just Janky Enough to Feel Like Skyrim

Modern Storyteller’s The Forgotten City started as a popular mod for Bethesda’s The Elder Scrolls V: Skyrim. And as developer Nick Pearce joked during the ID@Xbox Showcase at GDC this year, The Forgotten City was kept just janky enough to “make players of the Mod feel at home.” And The Forgotten City lives up to that promise. Walking up […]

Pre-Ordering Zanki Zero will Get You a Copy of the Original Soundtrack

Spike Chunsoft has unveiled the pre-order bonuses for Zanki Zero: The Last Beginning at GDC this morning. The big pre-order bonus for picking up the story-driven JRPG is a copy of the game’s original soundtrack alongside the Day One Edition of the game. Zanki Zero includes full 3D digital graphics, 2D cutscenes, and 3D art for […]