Bad news coming out of Campo Santo this week, as the developer had to announce In The Valley Of Gods has been put on hold. Jake Rodkin, the co-founder of Campo Santo, sent a letter to Polygon confirming the news. Why was this done? The company is owned by Valve, who apparently has decided to put all available resourced into their other upcoming game, Half-Life: Alyx. So all other projects have been pushed aside and it's all hands on deck to get that game out on time. No word yet on when production will resume, or when the game will be projected for release. You can read the letter below.
To fans looking forward to In the Valley of Gods, it's probably clear that the optimistic "2019" at the end of the announcement trailer isn't going to be accurate. In the end, Valve Time makes fools of us all. But yes, developers from the former Campo Santo team have joined other projects at Valve, including Half-Life: Alyx. As you can imagine, our experience in the first-person adventure genre is pretty relevant. You hear a lot about how at Valve you can work on what you want. It turns out that's true, and there's a lot of work available. As we integrated ourselves into Valve it became clear there was a lot of valuable work to be done on Half-Life: Alyx. Some of us starting lending a hand, and have since become full-time on the project as it approaches launch. Similarly, some ex-Campos are working on Dota Underlords, some are on Steam, and so on. So to answer your question as of today, In the Valley of Gods development is on hold—but it certainly feels like a project people can and may return to. And when that happens, we'll find an exciting way to let fans know.