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Psyonix Reveals More Details Of The "Rocket League" Blueprint System

Earlier today, Psyonix released a little more info on the new Blueprints system that will be added to Rocket League soon. We now know that when the update goes live, Crates that players have in their inventory will be converted to "unrevealed" Blueprints. Those can be revealed, at no cost, to show what item can be created. Then you get to choose whether to spend Credits on building the item or not. Revealed Blueprints and items built from Blueprints will be tradeable, but not unrevealed versions.

Also, Decryptors will no longer be offered, and those in your inventory will be converted into Bonus Gifts. Only free items obtained via post-game drops will be eligible to trade-in, while free Rocket Pass items will remain ineligible. You can read more about it below as we wait for the update to come to Rocket League.

Psyonix Reveals More Details Of "Rocket League" Blueprint System
Credit: Psyonix

REVEALED AND UNREVEALED BLUEPRINTS

After the update, you will have a chance to obtain revealed Blueprints following Online Matches. You can then build the item from the Blueprint by spending Credits, trade the Blueprint to another player, or keep it in your inventory.

As we mentioned in the first blog on Blueprints, Crates that you have in your inventory at the time of the update will be converted to Blueprints from the same series. Any Blueprints that you receive from this conversion will appear in your inventory as "unrevealed" Blueprints. You can reveal an unrevealed Blueprint at no cost to show what in-game item it can build. Once revealed, you can choose to create the item from that Blueprint for Credits. Only Blueprints that have been converted from Crates will be unrevealed.

PLAYER-TO-PLAYER TRADING

We know our community enjoys the freedom of trading items with other players. We're pleased to announce that items will still be tradable as they have been in the past, but with a few exceptions. Revealed Blueprints and items built from Blueprints will be tradable, as will free drops, and tradable items from your inventory prior to the Blueprint system. However, unrevealed Blueprints will not be tradable. Credits will be tradable, but with some caveats listed below.


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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.
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