Bethesda Softworks provided an update for players today regarding the Wastelands update coming to Fallout 76, as the content has been pushed. The short version is that the devs want the final product to be polished before it gets dropped into the game, so it has been pushed back to Q1 2020 while they work on it more. Heaven help them if it doesn’t, considering the backlash the community has already given them over Fallout 76. In the meantime, they provided some updates to other content on the way, which we have for you here.
PRIVATE WORLDS COMING SOON
We’re happy to announce our work on the service for private servers is complete and will be launching next week! The ability to play in your own private world with your friends has been the number one community-requested feature, and we’re thrilled it’s finally coming. Our goal for players who purchase this service is to offer something for everyone, not just those who want a private server. Additionally, in the future you’ll be able to mod your worlds. Stay tuned for more information on the service in the coming days.
CHALLENGES, ATOMS, THE ATOMIC SHOP, AND YOU
We love that there are so many types of players within Fallout 76, and one of our primary goals is to reward everyone, no matter how you play. This includes our approach to earning Atoms through Challenges and the types of items to unlock with them in the Atomic Shop.
Our approach to these items at launch was to keep them purely cosmetic. But after looking at all the data, it became clear that to consistently deliver content that keeps Fallout 76 fresh and exciting for all, we needed to rethink our approach to the Atomic Shop.
While we had many ideas on what to add to the Atomic Shop, one of the ways was the direct result of the community’s feedback. We heard from many of you who wanted items with some real utility. Starting in April, we began adding items such as Repair Kits, Scrap Kits, the Collectron Station, and a working Refrigerator. These have since become the most popular category in the Atomic Shop. We’re also still working on all the previously announced items and new cosmetic categories.
We want to create an Atomic Shop experience where players feel good about spending their hard-earned Atoms. To make the system more fun and engaging for all players, we plan on reworking parts of the Challenge and reward system next year to be clearer, more fun, and more impactful for all types of players.
Of course, players can also buy Atoms, and we’re careful with everything we add to not upset the game’s balance. Our main objective is to avoid a situation where players can spend money to gain a competitive advantage or make the game worse for other players. Even more so, we want systems that allow players who do choose to buy Atoms to make the game better for others, not just themselves. With these principles in mind, we make careful decisions about the items we offer to keep it fair for everyone.