It’s been a minute since we’ve talked about Anthem, which we can’t really be blamed for as Electronic Arts have put more behind Apex Legends this year. So Bioware took the initiative this week to write a new blog post about the game and address the issues of the game’s long-term support. In a new entry written by Bioware’s Head of Live Service Chad Robertson, he talks about the most recent in-game event and the fans concerns over gameplay. We have the last part of the blog for you here, which discusses the future of the game moving forward. And by the sound of things, Bioware isn’t giving up on the game just yet.
So what’s next for Anthem?
We hear your concerns on core issues in Anthem and are acting on it. Those systems require a more thorough review and re-working versus quick fixes. We’ve got a team working on that now, and early results are promising.
In order to address these long-range plans, we are moving away from the Acts structure for updates. Instead, we have additional seasonal updates planned for this year that we think players will enjoy. These events will deliver challenges and chases similar to what you’ve seen, and are built around some fun themes we’re bringing to the game.
As I’ve said previously, we want to be transparent with you that we know more work needs to be done to make Anthem better. We also want to ensure we’re backing up our words with a great game you can play. So I don’t have any news today to share about the long-term changes we are bringing to Anthem. What I can say is that we will continue to engage with you, our community, through PTS when we can show you what is coming.