Ashes of Creation Details Economic Nodes in Latest Update

The latest update to the Ashes of Creation blog is an in-depth look at the economic node types found in the game. Unlike most MMORPGs, Intrepid Studios’ Ashes of Creation lets players build just about everything available in the world through the use of a node system.

Each node type brings something different to the game, and the latest post on the blog features the economic node type, which naturally brings players the ability to build markets, handle trades, host player shops, and an auction house. As the players level up their economic node and the town it’s attached to, they get access to even more options for handling trades, work orders, etc.

Ashes of Creation Details Economic Nodes in Latest Update
credit// Intrepid Studios

From the Ashes of Creation blog:

Each Node Type has a Unique Building associated with it that can be activated at Level 3, the Village Stage, of a Node’s development. In the Economic Node Type, this Unique Building is a building of trade and commerce. Players from all corners of Verra will find themselves visiting various Economic Nodes in order to partake in this vital business of trade. Outlined below are some, but not all, of the unique gameplay systems that become activated within the Unique Building at different Stages of the Economic Node. (Note: Some utilities can only be used by Citizens of the Economic Node – these will be revealed during our Alpha and Beta tests.)

THE MARKET – LEVEL 3 (VILLAGE STAGE)

At the Village Stage, the Economic Node’s Unique Building is the Market, which serves as a center for the transaction of goods and services within the area. Players can use the Market to access features including (but not limited to) some of the following:

  • Auction House where raw resources and processed goods may be posted
  • Trade Hauling Stables for Tier 1 Mule Training
  • Player Shop Areas for Personal Shop deployment and Rental Stalls
  • Private Property Sale Certificates
  • Hunter’s Post (higher redemption for Tier 1 Creature Bounties)

THE EXCHANGE – LEVEL 4 (TOWN STAGE)

At the Town Stage, the Economic Node’s Unique Building becomes the Exchange. In addition to the previous abilities that the Market offered, the Exchange adds additional services, including (but not limited) to:

  • Trade Emissary (established by Node Diplomacy; offers exchange interface with citizens of foreign Nodes)
  • Expanded Auction House where all goods/items may be posted
  • Tier 1 Work Orders (these may only be requested by a Node’s government)
  • Tier 1 Caravan Cargo Bay Upgrade Certificates
  • Information on average sale prices for auction sales within the region
  • Map of active trade missions and requests from World Node Map
  • Exotic Hunter’s Store (Tier 2 Creature Bounties)
  • Tier 1 Business Licenses

THE GALLERIA – LEVEL 5 (CITY STAGE)

At the City Stage, the Economic Node’s Unique Building becomes the Galleria. In addition to the previous abilities that the Market and Exchange offered, the Galleria adds additional services, including (but not limited) to:

  • Tier 2 Business Licenses
  • Map with information on current exchange rates for resource-based trade routes
  • Tier 2 Work Orders (these may be initiated by citizens or Node governments and can be fulfilled by citizens and non-citizens)
  • Tier 2 Caravan Cargo Bay Upgrade Certificates
  • Trade Hauling Stables for Tier 2 Mule Training
  • Trade Embassy: Offers expanded Work Order access to diplomatic friendly Nodes
  • Royal Hunter’s Lodge (Tier 3 Creature Bounties)
  • Inventory Expansion and Weight Management Training Certificates

THE EMPORIUM – LEVEL 6 (METROPOLIS STAGE)

At the Metropolis Stage, the Economic Node’s Unique Building becomes the Emporium. In addition to the previous abilities that the Market, Exchange, and Galleria offered, the Emporium adds a considerable amount of additional services, including (but not limited) to:

  • Worldwide sale prices for Auction Houses across Verra
  • Tier 3 Business Licenses
  • Tradeskill Mastery Qualifications
  • Player Shop Certificates (allows deployment outside of designated Player Shop areas)
  • Tier 3 Caravan Cargo Bay Upgrade Certificates
  • Trade Hauling Stables for Tier 3 Mule Training
  • Tier 3 Work Orders (these may be initiated by non-citizens and can be fulfilled by citizens and non-citizens)
  • Legendary Hunter’s Lodge (Legendary Bounties)

The Unique Building plays a central role in the progress of civilization for a server. The above examples are a small insight into the benefits of the Economic Node’s Unique Building – we don’t want to give away all our secrets, and would rather leave the discovery to our players.

Ashes of Creation is available in early access on PC.

About Madeline Ricchiuto

Madeline Ricchiuto is a gamer, comics enthusiast, bad horror movie connoisseur, writer and generally sarcastic human. She also really likes cats and is now Head Games Writer at Bleeding Cool.

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