Epic Games is looking to become one of the helping hands to developers who wish to get their games across multiple platforms for crossplay. The company revealed details today on their website about services they’re going to start providing to anyone who makes a partnership with them to sell their titles on the Epic Games Store, and what they’re going to do in order to get you to the level they’ve got Fortnite at. It’s a pretty ambitious list of items and services to offer, if they can pull it off for multiple games at once. But if you’re an indie developer and you got a multiplayer title you want to get out to as many people as possible, this all looks very tempting.
The service launch will begin with a C SDK encapsulating our online services, together with Unreal Engine and Unity integrations. We’ll start with a core set of features and expand over time. Specifically:
- Cross-Platform Login, Friends, Presence, Profile, and Entitlements (coming Q2-Q3 2019 to PC, other platforms throughout 2019): Provides the core functionality for persistently recognizing players across multiple sessions and devices; identifying friends; and managing free and paid item entitlements. This will support all 7 major platforms (PC, Mac, iOS, Android, PlayStation, Xbox, Switch) to the full extent each platform allows per-title.
- PC/Mac Overlay API (coming Q3 2019): Provides a user interface for login, friends, and other features in a game-agnostic, engine-agnostic way.
- Cross-Platform Voice Comms (coming Q3 2019 to all platforms): Epic is building a new in-game voice communications service supporting all platforms, all stores, and all engines, which will be available for free. (For developers needing an immediately-available voice solution, check out Discord, Vivox, TeamSpeak, Ventrilo, and Mumble.)
- Cross-Platform Parties and Matchmaking (coming Q3-4 2019 to all platforms)
- Cross-Platform Data Storage, Cloud-Saved Games (coming Q2 2019)
- Cross-Platform Achievements and Trophies (coming Q3 2019)
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