Savage Worlds from Pinnacle Entertainment Group is one of the best plug-and-play Role Playing systems on the market. The newest version, Savage Worlds: Adventure Edition, is winding up its campaign on Kickstarter. Pinnacle Operations Manager and Managing Editor Jodi Black was kind enough to take a moment to talk about the game.
Bleeding Cool: Hi, Jodi! Thanks for talking with us!
Jodi Black: Hi, what would you like to know?
Bleeding Cool: I figured we would start with Savage Worlds Adventure Edition. The previous edition is showing it’s age, what other factors led to you deciding on a new iteration of Savage Worlds?
Jodi Black: Over the years we’ve been tempted to update rules other than how (effects like) Shaken worked. But we held off for several reasons: First, the communication on the Shaken change was very difficult without a new printing. We couldn’t justify a new printing of the book for a few sentences! So we updated the PDF and told everyone the best way we know how. Just yesterday I answered a question about the Shaken rule…and that was 3 years ago. The message just did not get out about the rule change.
Bleeding Cool: Absolutely! The stakes are high, so role-play it out!
Bleeding Cool: I saw that chase rules are being updated?
Jodi Black: Oh my, the Chase Rules.
Bleeding Cool: Hahahah!
Bleeding Cool: Right!
Bleeding Cool: I love the micro settings! I just saw Tesla Rangers this morning, so cool to see you working with Cheyenne Wright!
Bleeding Cool: Girl Genius is one of my favorite online comics ! It reminds me of old Phil Foglio comics in the back of Dragon Magazine back in the 80’s.
Jodi Black: I’m also psyched for B.J. Hensley’s Lost City of Astla.
Bleeding Cool: How soon will PDF’s of the game be available after the Kickstarter?
Jodi Black: PDFs will be available as soon as we get the deposit from Kickstarter. It’s 99% done! We just added some pages… so it’s in proofing again.
Bleeding Cool: That’s amazing! I know some people hesitate with backing a Kickstarter, especially if they backed something in the past that didn’t work out. But Pinnacle has always delivered everything I’ve backed. It’s amazing how well you support your games!
Jodi Black: Thank you! We work hard to make good on our promises. You have no idea how much it hurts (emotionally) when things don’t go smooth. We always deliver, though.
The main issues we struggle with are the same as anyone else: getting it done and delivered on time. Just about anything could set us back. For example, in the ‘Doomtown’ Kickstarter we redesigned the box, which set us back a few months. I think delivery was pushed back 3 months. That felt awful. And on ‘Flash Gordon’ the air freight company for our EU orders was difficult. We’re delivering that one about a month later. Ugh
Bleeding Cool: Your dedication to your fans really shows, though! What’s coming up after the Adventure Edition, other than a good nap?
After we take a break to recoup and relax a bit, we’ll be hard at work on everything we’ve talked about during the Kickstarter. First priority is to deliver the goods for THIS Kickstarter. Then we’ve got (in no particular order, too many factors at play): ‘Deadlands: the Weird West’ new edition, ‘Deadlands: Hell on Earth’, ‘Deadlands Noir’ (both) in graphic novel (format) and updated to Savage Worlds Adventure Edition, ‘Deadlands: Lost Colony’ (finally!),
Bleeding Cool: It’s quite the list! Jodi, thanks so much for taking a few minutes to share Savage Worlds Adventure Edition with us!