CD Projekt RED released an apology letter to fans for the delay of Cyberpunk 2077’s gameplay reveal in a secret message.
CD Projekt RED really did bring it yesterday with their reveal of Cyberpunk 2077‘s gameplay. At a little shy of an hour long, we really got a great look at the game and a lot of its facets. It was certainly much more than anyone could have feasibly expected, with footage of the entire
gameplay demo shown to press and the like at E3 and Gamescom being on display.
That had been a sticking point for a lot of fans though. While they were reading previews of games, the actual look at the game was being held for those invited behind closed doors. That is pretty rare. That aggravation isn’t lost on CD Projekt Red either. In their gameplay reveal, the very last frame of the trailer held an apology to fans. As picked up by Reddit user JoeDaEskimo (transcribed by IGN), it explains the developer had some anxiety about showing the footage and if the game was ready yet. After an initial room test by the press that came back positive, the developer decided to show off the game.
The message reads:
Sorry to have kept you waiting for this for so long!
Did you like what you saw? Because for us, the fact that we’re finally showing you Cyberpunk 2077 is HUGE. Please go to our forums, twitter, facebook, discord, and do tell what you think. Is the game world how you imagined? Do you see what we meant by “immersion” when we talked about CP2077 being an FPP RPG? How does our vision of “cyberpunk by day” make you feel? We really want to know.
Aside from that, we think we owe you a few words of explanation on why we’re showing you this gameplay now, some time after industry professionals and media saw it at E3 and gamescom.
Each time we discussed the idea of showing the game to you (and we discussed this idea a lot), we were ending up in this “we’re not 100% sure” limbo. Why? Because (for most people), when a game dev shows gameplay footage from their game, it means that this is how the game is going to look or play like. It’s not the case here. Cyberpunk 2077 is deep in development. We have a lot of design ideas, a lot of mechanics being playtested, but we don’t know what we’ll end up with at launch. This makes publishing videos like what you just saw risky –we don’t want gamers saying ‘but in that previous video that gun was shooting differently’, or ‘why did you change the interface?’. Change is inherent to game development and there’s a ton of things being modified each day. Our fear was (and kind of still is) that you’ll think what you just saw is how Cyberpunk 2077 will look like 1:1.
What gave us that extra confidence to show you a work in progress game? Good initial feedback from people who are accustomed to see games at various stages of development. What they told us (and they told us they really liked what they saw) gave us the boost we needed to show the current version of Cyberpunk 2077 to the most passionate and insightful audience –you.
So… here’s what Cyberpunk 2077 looks like today (or rather looked like when we recorded the video). We sincerely hope you liked it.
Again, thank you for your patience and all the thoughts you shared with us.
CD PROJEKT RED
It’s good to see CD Projekt RED come out and address this as there had obviously been fans wanting to see the game for some time. A bit sneaky to put it in the last frame, but I assume it was to get the press talking about it. So… job accomplished.