It appears you won’t be doing a lot of lighting strikes in Star Wars: Battlefront II for a while as DICE fixes a glitch in their system. According to EA Games’ own forums, there was a patch released on June 28th that was supposed to fix a number of issues people had been having with the system when it comes to multiplayer as well as parts of the campaign. Part of that patch was supposed to fix a glitch people had been experiencing with Emperor Palpatine’s lightning. As it turns out, they not only didn’t fix it — they made a bigger mess of it than it was before.
The original problem was that people discovered you could use your force lightning to kill people through walls, which is impressive — and cheating. Since then there have been patches put in to slowly correct the problem as a nerf, but the June 28th patch broke him again. Rather than leaving the patch there and doing a quick fix in under a day, they chose to remove the character from gameplay altogether while they worked to correct him from top to bottom. There’s currently no timeframe in place for when he’ll return to Star Wars: Battlefront II; we just hope they get it right this time when they do.
- Star Wars: Battlefront II Will Feature the Clone Wars Later This Year
- It's All About Han Solo in Star Wars: Battlefront II's Year 2 DLC
- Crystal Microtransactions Are Coming Back to Star Wars: Battlefront II
- Mircotransactions in Battlefield V Will Be Cosmetic Only Because of Star Wars: Battlefront II
- Star Wars: Battlefront II Patch Adds Arcade Maps and New Mode
- Skybound Entertainment Reveals New VR Title ‘The Walking Dead: Saints & Sinners’ - July 18, 2018
- Daybreak Games Adds the Teen Titans to DC Universe Online - July 18, 2018
- The Walking Dead: The Final Season Receives a New SDCC Trailer - July 18, 2018
- ‘Survived By’ Moves Into the Closed Beta Phase and Invites Everyone - July 18, 2018
- Middle-Earth: Shadow of War’s Next Update Will Remove In-Game Market - July 18, 2018