A comet strikes the Earth near a small village in Krantal. The powers that be move in to retrieve the stone. On a rundown and crime-ridden island called Rekik, the Krantalis are looking for people from the land of Temur. They are ransacking the port and pubs. It just so happens that a band of Temuri convicts and Koraven freedom fighters, the latter of whom are a people enslaved by the Krantali, are passing through Rekik.
Despite that dump of peoples and nations that are hard to pull apart due to their mess of consonants, Ruin of Thieves: A Brigands Story #1 is a fun and gritty fantasy tale bringing together self-styled heroes and criminals in the mutual goal of not being killed by imperialistic monsters.
That’s an immediately appealing quality of Brigands Story; none of the main characters are especially moralistic from the outset. Everyone is a killer, a thief, or a freedom fighter too well-versed in underhanded politics.
The pacing is swift too. Despite all the lore it gives to the reader, it breezes through it all organically and easily. You move into the conflict, tension, and action before you’re bored with all those hard-to-pronounce nations and peoples.
The art is downright beautiful too. Sumit Kumar and ROSH provide a sleek, stylish, and dazzling world for these characters to inhabit. There is a nice texturing to the environments. The colors are darker but given lighter shades with which to balance them. Some of the action panels are weirdly intense and overemphasized; those could use some pulling back. However, that, and the lacking costuming for the female characters, are the only complaints I have about the art.
Ruin of Thieves: A Brigands Story #1 is a refreshingly unique fantasy comic in this at-times monotonous comic genre. The characters and premise are interesting, the pacing is well-handled, its capable of some emotion, and the art is gorgeous. This one earns a recommendation. Check it out.
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