As you may already be aware, Bandai Namco is planning to release Dark Souls Remastered next month across all platforms, giving people the chance to relive the original on modern consoles. Well, the company pumped the breaks on one of the consoles this morning. The tweet below went out this morning, letting Nintendo Switch fans know that the game would see a delay, but that all other consoles and platforms were still good to go.
Due to the nature of causality, we must announce that the Nintendo Switch version of #DarkSoulsRemastered will be pushed back to summer of 2018, and with it, the release of the Solaire of Astora amiibo.
PC/PS4/X1 versions will maintain their May 25th release date.
— Dark Souls (@DarkSoulsGame) April 17, 2018
The phrase “nature of causality” is a hell of a spin for saying the game isn’t ready yet. There were reports coming out of PAX East that the build people were trying at the Nintendo booth had some issues with it, but that it was pretty much fine for what they played. Looks like the company took that feedback to heart and will fix the game a bit for that console before we get a new release date for it and the amiibo.