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More Details on the Large Warcraft III Update from Blizzard

Below are the initial details of the large update that Blizzard has just implemented into Warfract III, minus some info on map pools and other minor additions. Overall, the reception to these changes has been met with a lot of praise on their own forums with only the most hardcore of hardcore players taking umbrage. The biggest change to this comes in the form of 24-player lobbies, making battlefields a lot smaller than they already were in some respects. Those of you who are more creative types might be enjoying the changes made to the world editor as well. Check out all the changes they've made that might entice some former players to come back.

More Details on the Large Warcraft III Update from Blizzard
credit//Blizzard

Mountain King

  • Base Speed: (Buff) Base speed increase 270 to 290

Stormbolt:

  • Level 2: (Nerf) Reduce damage from 225 to 210
  • Level 3: (Nerf) Reduce damage from 350 to 325

Thunder Clap

  • Level 1: (Buff) Increase damage from 60 to 65; Radius 25 to 30
  • Level 2: (Buff) Increase damage from 100 to 125; Radius 30 to 35
  • Level 3: (Buff) Increase damage from 140 to 175; Radius 35 to 40

Paladin

  • Attack Speed (cool down): (buff) Change default from 2.2 to 2.0
  • Base Speed: (Buff) Base speed increase 270 to 290

Divine Shield

  • Level 2: (Nerf) Decrease duration from 30 to 25
  • Level 3: (Nerf) Decrease duration from 45 to 35

Blade Master

  • Mirror Image: (Buff) Mana Cost (all levels) 125 to 115

Critical Strike

  • (Nerf) Removed +damage item interaction from multiplier calculation
  • Current; 40avg + 10 from items (40+10)*3=150
  • Change; 40avg +10 from items (40*3)+10=130

Far Seer
Feral Spirit

  • Lowered XP rewarded to enemy hero
  • Increase Unit Level 1 & Level 2
  • Increase HP Level 1, 200 to 250
  • Level 2, 300 to 350
  • Stats Level: Lvl 2; Stats: Level 4 to Stats Level 3
  • Stats Level: Lvl 3; Stats: Level 5 to Stats Level 4
  • Level 1: 200 to 250 HP
  • Level 2: 300 to 350 HP

Chain Lightning

  • Level 1: (Buff) Decrease Damage Reduction per Target from .15 to .10
  • Level 2: (Buff) Decrease Damage Reduction per Target from .15 to .10
  • Level 3: (Buff) Decrease Damage Reduction per Target from .15 to .10

Far Sight

  • Level 1: (Buff) No mana cost; Cooldown 60 seconds
  • Level 2: (Buff) No mana cost; Cooldown 45 seconds
  • Level 3: (Buff) No mana cost; Cooldown 30 seconds

Tauren Chieftain

  • Base Speed: (Buff) Base speed increase 270 to 290
  • Reduce duration for reincarnation to occur – 7 seconds to 5 seconds

War Stomp

  • Level 1: (Buff) Increase damage from 25 to 30
  • Level 2: (Buff) Increase damage from 50 to 60
  • Level 3: (Buff) Increase damage from 75 to 90

Dread Lord

  • Base Speed: (Buff) Base speed increase 270 to 290

Carrion Swarm

  • (Buff) Mana Cost (all levels) 110 to 100
  • (Buff) Can now target mechanical units

Sleep

  • (Buff) Cool down (all levels) 6 sec to 4 sec
  • (Buff) Mana Reduction 100, 75, 50 to 80, 65, 50
  • (Nerf) Duration 20(5), 40(10), 60(15) to 15(4), 35(8), 55(12)

Vampiric Aura: Increased bonus for DL

  • Level 1: (Buff) DL 15% to 20%
  • Level 2: (Buff) DL 30% to 35%
  • Level 3: (Buff) DL 45% to 50%

Crypt Lord

  • Base Speed: (Buff) Base speed increase 270 → 290

Carrion Beetles

  • (Buff) Increased HP and movement speed
  • Level 1: (Buff) Increase HP from 140 to 170; Increase movement speed from 270 to 290
  • Level 2: (Buff) Increase HP from 275 to 330; Increase movement speed from 270 to 290
  • Level 3: (Buff) Increase HP from 410 to 490; Increase movement speed from 270 to 290

Impale

  • Level 1: (Buff) Increase damage from 50 to 75
  • Level 2: (Buff) Increase damage from 80 to 120
  • Level 3: (Buff) Increase damage from 110 to 165

Lich
Base Speed: (Buff) Base speed increase 270 to 290

Priestess of the Moon
Attack Speed (cool down): (Buff) change default from 2.46 to 2.33

Keeper of the Grove

  • Hero Starting Attributes: (Buff) Intelligence 18 to 19

Tranquility

  • (Buff) Add a 3-sec invulnerability to the start of the cast
  • Duration:(Nerf) 30-sec to 15-sec
  • Heal: (Buff) 20 to 40 heal/per sec

Entangling Roots

  • Unit Root: (Nerf) Lvl 2; 24-sec to 18-sec
  • Unit Root: (Nerf) Lvl 3; 36-sec to 30-sec
  • Hero Root: (Buff) Lvl 2; 3-sec to 5-sec
  • Hero Root: (Buff) Lvl 3, 5-sec to 7-sec
  • Da Per-sec: (Buff) Lvl 2; 15 Da to 20 Da
  • Da Per-sec: (Buff) Lvl 3, 25 Damage to 30 Damage

Force of Nature

  • (Buff) Treants; 14 Damage to 16 Damage (12.5% increase)

Warden
Blink

  • Level 2: (Buff) Reduce cooldown from 10 sec to 7 sec
  • Level 3: (Nerf) Increase cooldown from 1 sec to 4 sec

Naga Sea Witch
Base Speed: (Buff) Base speed increase 270 to 290

Pandaren Brewmaster
Base Speed: (Buff) Base speed increase 270 to 290

Goblin Tinker
Base Speed: (Buff) Base speed increase 270 to 290

Cluster Rockets

  • Allow targeting air units
  • Level 1: (Buff) Increase base damage from 8.75 to 11.25 → 10 damage increase
  • Level 2: (Buff) Increase base damage from 16.25 to 18.75 → 10 damage increase
  • Level 3: (Buff) Increase base damage from 25 to 27.5 → 10 damage increase

Goblin Alchemist

  • Base Speed: (Buff) Base speed increase 270 to 290
  • Healing Spray: No longer heals enemy units

Acid Bomb

  • Level 1: (Buff) Increase Damage from 5 to 8 (Total Damage 75 to 120; Secondary Damage 3 to 5)
  • Level 2: (Buff) Increase Damage from 10 to 13 (Total Damage 150 to 195; Secondary Damage 6.5 to 8.5)
  • Level 3: (Buff) Increase Damage from 15 to 18 (Total Damage 225 to 270; Secondary Damage 10 to 12)

Firelord
Incinerate

  • Level 1: (Buff) Increase Bonus damage multiplier from 1 to 2, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
  • Level 2: (Buff) Increase Bonus damage multiplier from 2 to 3, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
  • Level 3: (Buff) Increase Bonus damage multiplier from 3 to 4, Death Damage Full Area from 100 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4

Soul Burn

  • Level 1: (Buff) Increase duration increased from 14(6) to 16(7); Increase Damage from 100 to 125
  • Level 2: (Buff) Increase duration increased from 16(7) to 18(8). Increase Damage from 225 to 270
  • Level 3: (Buff) Increase duration increased from 18(8) to 20(9). Increase Damage from 375 to 450

Dark Ranger
Life Drain

  • Level 1: (Buff) Increase damage per sec from 25 to 30; Reduce Mana cost from 75 to 50
  • Level 2: (Buff) Increase damage per sec from 40 to 45, Reduce Mana cost from 75 to 50
  • Level 3: (Buff) Increase damage per sec from 55 to 60, Reduce Mana cost from 75 to 50

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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.
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