Hellblade: Senua’s Sacrifice was a rare thing in games. A B-game from a big studio designed not to set the world on fire, but offer a specific artistic experience. It was made by 20 people over three years, and what’s encouraging is that it has sold well. Now, Ninja Theory has announced that the game has sold 500,000 copies, bringing the game into profit.
What’s more is that the game has done this in three months as opposed to the six expected. Thus far, it’s generated the developer $13 million, which ain’t nothing, that’s for sure.
It’s great to hear about this success. In a world where it can feel like a game is either an indie or a hulking, expensive AAA title, it’s good that there is space for these smaller, but more pointed experience. Good news all round.