The number of issues that the Xbox One’s Kinect had over the course of its run could be summed up in one simple word: unnecessary. From videos of the system failing to recognize you after you allowed it to scan you, to people getting penalized for swearing in a game while it was on, to frequently failing to recognize where the hell you are in the room. The Kinect, simply put, didn’t truly connect fans with their console any better than they already had with their controllers. Well, for those of you who hate the thing, good news! Microsoft has officially ended production of it!
Confirmed by Co.Design, the website broke the news earlier today that the Xbox One add-on would no longer be made. Over the past few years, Microsoft has added and removed several items to the system in the hopes that people would treat it like it was a normal feature. Honestly, it seemed like a good idea at the time, as we constantly keep looking to shows like Star Trek for the future of our lives and the voice-activated interface seems like a no-brainer for a game system.But for some reason it just never took hold, and it seems as Microsoft moves forward with the Xbox One X, they’re shedding the items that never worked for the original.
Further Reading
- Microsoft Gives Details To The Next Xbox One Software Update
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- Nintendo Were Worried There Would Be Imitators If They Announced The NX At E3
- The Xbox One S Does Not Have A Native Kinect Port
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