‘PlayerUnknown’s Battlegrounds’ Boasts Large Sales & Revenue

Posted by June 26, 2017 Comment

That’s one way to win the battle royale war. PlayerUnknown’s Battlegrounds sent out a press release yesterday boasting their amazing sales since the game launched in Early Access back in March. Bluehole, Inc. is reporting over four million sales of the game, generating $100 million in sales, saying that those figure come from global total with “24% of them based in the U.S., 19% in China, 6% in Germany, 6% in Russia and 4% in the U.K. The game has seen further popularity in Eastern Asia with 5.5% of its players in South Korea and 4.3% in Japan.”

The company was also quick to boast how popular they’ve become on Twitch, both as a game and as content. Since launch on the social media streaming network, the game “peaked at 230,000 concurrent users on Steam with more than 100,000 sessions being played daily. The game continues its success on Twitch seeing more than 350,000 peak concurrent viewers. 15% of all Twitch users (more than 120,000 people), watch PlayerUnknown’s Battlegrounds from the platform every day.”

It would be interesting to see what H1Z1’s current numbers are today as they still have a strong fanbase, but many of whom have now switched over to a new title with frequent updates.

(Last Updated June 26, 2017 4:34 am )

About Gavin Sheehan

Gavin has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys standup comedy, Let's Play videos and trying new games, along with hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.

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