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Assassin's Creed Creator Can't Play Ubisoft Games Any More Because It's 'Too Personal'

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The storied history between Patrice Desilets and Ubisoft is pretty complicated. The developer created Assassin's Creed, before leaving through production of Assassin's Creed: Brotherhood to work for THQ. He then returned to Ubisoft in 2013, before getting more or less kicked out on short notice. He then went back and sued the publisher for $400,000 and the rights to 1666: Amsterdam that case was settled.

It seems that history has had a personal tole on Desilets. Speaking to Edge (via VideoGamer), the developer has said that he's not played an Ubisoft game in some time. While he is clearly still fond of the company, the messy fallout between the two parties makes it hard to the developer to play Ubisoft games.

I'm not a good person to ask about how I feel about Ubisoft games. I haven't played an Ubisoft game since 2012. I played the first two hours of Assassin's Creed III, and that was it. With all due respect, I love Ubisoft very much, but I cannot see their logo on my TV screen. It feels too personal. This is my flaw. I'm too personal.

Honestly, for everything that has happened between the two parties, this is not hard to empathize with. I think everyone is in a better place now, and hopefully Desilets really gets on with all his new games away from Ubisoft.


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Patrick DaneAbout Patrick Dane

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