There has been a little controversy swirling around Project Cars this past week, that hasn’t endeared Nintendo fans to the game. As I reported, the game is struggling to reach a level Slightly Mad Studios is happy with on the Wii U, and thus have expressed concerns for the future of the game on the console.
This has annoyed fans who backed the Kickstarter campaign in what they thought was a promised version. However CEO of the developer Ian Bell has said that this was never the case. Speaking to Speaking to Nintendo Life, Bell tried to clear up the situation by saying:
Project Cars/Weapons of Mass Development opened funding initially as a free-to-play PC only racing game. This is when the bulk of the funding arrived. Funding was closed late 2013. By vote of the members, it changed to a boxed product PC/Xbox 360/PS3 and ‘maybe Wii U’ game. It was always ‘maybe’ as we had no knowledge of the system.
It was again changed, by vote of the members, to a PC/Xbox One/PS4 next-gen game with still ‘maybe Wii U’ and Steam OS. The funding, as I said above, was closed long before this. We still haven’t given up on Wii U 100 per cent but if we can’t make it work we will move to the next Nintendo machine.
That reasoning seems to check out, but I have a feeling this isn’t the last we’ve heard of this story. When developers and a group of their ‘consumers’ go head to head, especially over crowd funded projects, things tend to get a little messy. I hope there is some resolution here, because Project Cars is a good game. I’d hate to see it tarnished over semantics.
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