There’s been a lot of speculation about the amount of content in Star Wars: Battlefront since it was announced two week ago. People have been yelling at each other over the internet about things that were merely hearsay, which is always messy.
Well, now we finally have some numbers. In a blog post about designing the planet of Sullust, DICE confirmed that:
Of the 12 multiplayer maps in Star Wars Battlefront (there are even more locations when you include the Star Wars Battlefront Missions), some feel immediately familiar — such as the lush forests of Endor or the tundra of Hoth that allow you to re-live your favorite moments from the films. Some of the maps support our epic modes like Walker Assault, while others are tailored to more intimate, close quarters combat. Our goal is to bring a variety of battle fantasies to life, with map design catering to the modes that will play out on those maps. Above all, we want you to create new memories of your own in new places you’ve never seen before.
Twelve feels like a decent number, more or less. DICE’s last game, Battlefield 4 launched with just 10. At the same time,the last game in this franchise, Battlefront 2, hit 18 land based maps.
In the end, the number of maps is kind of irrelevant as I’m more worried about the quality of the map. As Dota 2 has shown, you can use just one map and be great. Granted, for a game that seems to be multiplayer focused, it could feel just a smidge slim, but if three quarters of them are excellent, I’ll be a happy bunny.
Thanks to Gematsu for the heads up!