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Just Cause 3 Director Say The Game Will Be 'Just Silly' Thankfully

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Just Cause is a ludicrous IP. It has silly explosions, over the top voice acting and egregious physics mechanics. It's all we want out of an open world game without the pretension of a developer trying to demand a story down our throats.

It's good to see that Just Cause 3 will continue that tradition. I may have had a slight worry that the game would try to take itself too seriously for a new-gen release, but that doesn't seem to be the case. Game Director Roland Lesterlin told GameReactor (Via VG24/7) that the game wants to retain that fun sensibility.

I think it's lighthearted, so from the very beginning we're always sitting there and checking out the world and saying 'well, if I'm playing with physics and I've tethered someone up to a wall and then a car next to it and the whole thing explodes,' well it's just silly. And then if you had a serious story next to it, it just wouldn't really fit together, so our story has the same sort of humour in it. It allows us to be a little campy and fun.

I think the very fact that the game is so much fun to make hopefully comes through in the game, and even when working with the actors on set and showing them videos of how the game worked and telling them: "ok, in this scene, this is what's going on", and you can see in their eyes that this seems very silly. And then of course you get great humour, and we've got some amazing actors who are able to keep that tone, and it's a little bit of the B action movie feel. We wanted to keep the campiness, the wild characters, and the crazy scenarios.

Excellent. I'm sold. This is what I want from the game. Humour and explosions. I think I will be in large supply of both when the game hits.


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Patrick DaneAbout Patrick Dane

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