One of the hand drawn animators still on the books at Disney is the superb Eric Goldberg. I’m surprised – and delighted – to find out that he created some hand drawn tests for Wreck-It Ralph – even though you’d probably think it was a pretty obvious candidate for CG animation right from the beginning.
It’s encouraging to know how ready Disney can be to experiment like this. Perhaps they were using Goldberg to set a style or a tone for the character? It’s hard to know for sure what the purpose of this test was.
Goldberg appears to have played back one good, meaty shot of test animation at a seminar recently, and from there it’s ended up on YouTube.http://www.youtube.com/watch?v=uTcSXHG88Hg
And so, as you’d expect, that was superb. Some lovely homages to Ward Kimball‘s work on The Mad Hatter but just all-round strong, dynamic acting that didn’t get stuck in pastiche. Alan Tudyk‘s voicework was great, too.
Of course, the final King Candy was a CG creation, alongside all of the other characters in the movie. If you picked up issue two of Bleeding Cool Magazine you’d have seen my feature on the film, including a Masterclass from the film’s animation director, Renato dos Anjos.
We spent some time there discussing how the CG King Candy was made to behave in as “hand drawn” a fashion as possible, and why… I wonder if there’s anywhere that has back issues? I think it was a great piece, with some exclusive sketches.
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