Wreck-It Ralph has just recorded the biggest opening weekend for any Walt Disney Feature Animation production, pulling in $49.1 million. Add to this the fact that it’s a very charming, funny and well made picture, and the call for a sequel is all but inevitable.
And Disney know this. In fact, they appear to have known it for some time as director Rich Moore, and some unseen, unnamed collaborators, have already been working on specific ideas to include in a follow up.
You can see him discuss the ideas, if briefly, in this interview. You’d want to skip to 4 minutes and 20 seconds. Or perhaps you just want to read my transcript underneath seeing as I put so much effort into it.
If we should be so lucky to do a sequel, I think it would be great to explore online gaming, home games…. we have some ideas of how…
It was fun to kind of begin it in an arcade and I think that really tapped into the nostalgia that that has attached to it. But if we were to do a sequel I think we need to bring it up to date. So we’re working on ideas, should we do one, that would bring it into modern gaming, not just arcade galleries.
Online gaming would be going where Tron: Legacy feared to tread. The logic would get pretty complicated too, but if the Toy Story series could handle mutliple Buzz Lightyears of multiple sizes, I’d like to think Moore and co. could work something out for Ralph too.
Or perhaps they could just sidestep it. I mean, there’s some pretty dodgy logic to how the first movie works its premise, but most of it ends up mattering very little indeed.
Wreck-It Ralph is in US cinemas now, and in UK cinemas from February 15th next year. I saw it today and absolutely loved it.
Thanks to young William Jardine for the embed.
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