Videogames are a rather good medium for cinema-style scare tactics. Knowing that you’ll have to keep it together and stay in control of your player character when the big surprise comes and something jumps out on you, loud noise and all, rather than just being able to spasm in your seat and collapse into laughter, can only increase the anxiety.
In theory, then, a videogame based on Alien – as distinct from Aliens, Alien 3 or Alien Resurrection, or even Prometheus – could be a most successful Boo! machine.
First word on the new Alien game came from a most unlikely place – Ed Vaizey, the UK’s current Minister for Culture, Communications and Creative Industries. He tweeted, this morning:
Great visit to Creative Assembly one of UK’s best developers. Now hiring for new blockbuster based on Alien.
A quick Google yields more information. Here’s some info from Rock, Paper, Shotgun‘s new article:
it’s described only as an ‘action’ game and will be tackled primarily by the team who made Viking: Battle for Asgard… I’m told they’re adamant they’ll take their time over it, having felt that Viking perhaps didn’t get all the resources it needed, and that they’ve been playing with the concept to varying degrees for around three years already… it’s Alien, not Aliens, and apparently won’t be just another space mariney shooter.
Meanwhile, VG247 say:
We didn’t want to just make a game out of a film license – you know, just deliver the film and that’s about it. We’re aiming for the Red Dead Redemptions, the Arkham Asylums; that’s absolutely where we want to be.
And there are more comparisons being made at CVG:
“This is very much a triple-A project,” Sega West boss Mike Hayes added. “We want this to be a peer to the likes of Dead Space 2.”
The game is being developed by Creative Assembly, will be published by Sega and is expected to appear on some console or another, possibly one that doesn’t really exist in any finished form just yet.
I’m so in love with Ridley Scott’s Alien. I hope they do it justice.
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