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Bethesda Called Upon The Doom Developer To Get Gun Fighting Right

Fallout 3's combat, especially coming back to it now, was pretty messy. It was probably the most problematic mechanic in the game, which is no slight since you do it a whole lot in a play through of the game.

It seems the Bethesda wanted to get it right for Fallout 4. In this video released by the developer, director Todd Howard has revealed that the company called Doom developer id Software for some tips. Take a look right here:

Hopefully this does sort out some of the game's woes going forward. When combat is so important to the central game, it needs to be tight. I really hope they've figured it out.


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Patrick DaneAbout Patrick Dane

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