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Miyamoto Walks Through Making The Most Iconic Video Game Level Ever In This Video Game

When you think of the most iconic and important video game level ever made, most people probably revert to world 1-1 from Super Mario Bros. It really is a masterclass in subtle teaching of its mechanics and will likely remain one of the purest examples of game design in a single level forever.

But what went into making it? Shigeru Miyamoto recenlty spoke to Eurogamer about what went into designing the first level in the game, and it's fascinating stuff. Joined by Super Mario 3 director, Takashi Tezuka, the two go over the choices that made that first level. It is fascinating stuff.

Take a look:


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Patrick DaneAbout Patrick Dane

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