Watch: Leaked Footage Shows How Star Wars: 1313 Was Designed To Bridge Gaming And Moviemaking In Entirely New Ways

This almost seems too out-there to be true, but Lucasfilm have been explaining how they see the future of cinema and it looks a lot more like video games than anything else.

According to a report in The Inquirer, Lucasfilm held a presentation for BAFTA in the UK this week where they proposed a new paradigm in which feature film production stops at production, with no need for editing or sound mixing or any other post processes.

Why? Or, indeed, how? Because all of that stuff will be taken care of through an interactive interface in the hands of the… I was going to say “viewer,” but perhaps I mean “end user.”

You can get some idea of what Lucasfilm were planning with this look at footage from their Star Wars 1313 project. This also shows the calibre of graphical output they can manage at 24 frames per second, inclusive of realtime motion capture input.

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And there we were thinking 1313 was going to be just another video game.

The report came complete with these quotes from Kim Libreri, ILM VFX supervisor and, it would seem, visionary.

Everyone has seen what we can do in movies, and I think most people will agree the video game industry is catching up quite quickly, especially in the next generation of console titles. I’m pretty sure within the next decade, we’re going to see a convergence in terms of traditional visual effects capabilities -making realistic fire, creatures, and environments – but working completely interactively. We think that computer graphics are going to be so realistic in real time computer graphics that, over the next decade, we’ll start to be able to take the post out of post-production; where you’ll leave a movie set and the shot is pretty much complete…

…If you combine video games with film-making techniques, you can start to have these real deep, multi-user experiences. Being able to animate, edit and compose live is going to change the way we work and it’s really going to bring back the creative experience in digital effects.

It’s also worth noting that, going completely against previous information, The Inquirer say that 1313 is still being developed. That’s one heck of a surprise – though not, of course, as much of a surprise as learning exactly what the game really entails.

The future’s looking pretty bright for Star Wars, I think, and not just in the ways I was already expecting. I’m not sure these new things that Lucasfilm are proposing are movies at all, really, but if they bring this depth of cinematic storytelling to interactive pieces, then I’m all for it.