BC Mag #2: The Wreck-It Ralph Animation Masterclass

Bleeding Cool Magazine article by Brendon Connelly

In Disney’s Wreck-It Ralph, runaway bad guy Ralph hops between the games in Litwak’s arcade, skipping from 8-bit beginnings to 90s-style cartoon Karts, and on to the cutting edge HD of an in-your-face First Person Shooter (FPS). And every step of the way, Ralph had an army of Disney animators chasing behind, racing to keep up with the demands of these different animation styles.

Creating this variety of distinctive video game worlds was a particular challenge because Wreck-It Ralph was animated on computers and, as the film tells us, computer programs are strict things that like rules and regulations. There’s a reason Pixar started the CG revolution with a story about characters made of hard, shiny plastic.

You can find the full article in Bleeding Cool Magazine #2 at a comics retailer near you.  Here is the Bleeding Cool Directory of retailers who have shown special support to the magazine and this website. Are you a retailer who would like to be included? Contact us.

Alan Moore On HP Lovecraft As A Closet Modernist (VIDEO)

It Just Is - The MTV Promo for Scream

Some Creators Object To Being Signed Up To Wally Wood Appeal

Project-CARS-4

Project Cars Is Struggling To Run On Wii U Meaning It Might Wait For NX

Denver Comic Con '15: 60 Sizzling Shots Of Cosplay

Haley Atwell Talks Marvel's Agent Carter Season 2

BAM_FCLUB2i1

'Comics Will Become A Lasting Aspect Of My Output' - Chuck Palahniuk Talks Fight Club 2, Plus Preview

5384115e26462dafe01f6a143125079894d97c55 (1)

Oculus Rift Creator Facing Fraud Accusations From Prior Employer

Lying In The Denver Gutters - 25th May 2015

The Poisons Of House Martell And A Natural Death - BtS of Game Of Thrones