Evil Dead Director Promises His Remake Doesn’t Have A Single Drop Of CG In It

Fede Alvarez, director of the new Evil Dead, came to the attention of Sam Raimi with a very CG-heavy short film – I’ll embed it at the foot of this post so you can see just how dependent on computers it was. Having seen this film it strikes me as something of a surprise that Alvarez is now promising there’s no CG in his Dead remake at all.

Here’s the quote, from IO9:

We didn’t do any CGI in the movie. There’s no CGI in the movie. Everything you will see is real, which was really demanding. This was a very long shoot, 70 days of shooting at night. There’s a reason people use CGI it’s cheaper and faster, I hate that. We researched a lot of magic tricks and illusion tricks. [Like] how you would make someone’s arm disappear.

Sorry, but I don’t believe he’s quite right. Somewhere along the line, I’m prepared to be there’s going to be some computerised visual FX, whether it’s wire removal or a replacement sky or whatever.¬†And that’s not a bad thing. I remember the matted in full moon in the first film and how that would have benefited hugely from computer tech.

I guess what Alvarez was trying to say is that there won’t be any CG blood or limb splaying or so on, that all of the gore is practical. That’s respectable. And the trailer makes the FX work look great.

Anyway, here’s Alvarez’ film Panic Attack, pretty much wallpapered in CG.

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