Somewhere between the Scrooge McDuck comics and The Lord of the Rings lies Jeff Smith’s Bone, one of the most handsome and consistently charming reads I’ve ever sunk a a week of my life into.* The story tells of the put-upon Fone Bone, abroad in the technologically naive world of “the valley” and his role in a sweeping epic of prophecy, painful love and unforgettable cow racing.
Last week, Bone made its way to digital comics and Smith will be appearing later this week at Comic-Con. No coincidence, then, that he’s just given a new interview to Hero Complex and in it, given an update on Bone‘s translation to the silver screen.
I’m a comic book guy, I’m not a movie guy, [but I am] actually excited about the movie for the first time in a long time.
Why? Because Warner Bros. have recently shown him a four minute demo reel. Smith described what he saw:
Fone Bone was falling in the water and going through cliffs and canyons. The dragon moved in from off camera in the shadows with smoke around him, all in 3-D. It was pretty mind-blowing.
And indeed, my mind flapped in the wind just reading that.
It seems that there must be a director at work on Bone, though none has yet been named. At the same time, the screenwriter is still being kept secret. Secret conspirators aside, however, Smith made it sound like real progress is being made on the film.
And real promises too. Here’s how Hero Complex put it:
A third [screenplay draft] is currently in the works and will most likely yield three separate, computer-animated, 3-D film
I like 3D films, have nothing against the format, but doing Bone in CG seems a tad counter-intuitive to me. There’s so much motion – animation, really – in the lines of Smith’s illustrations that panels from the comic seem like they could be the perfect pitch to Mr. Walt Disney himself.
*I’m referring to my first go-round with the collected edition, some years after first reading it all, piece by piece, on a maddening and irregular publishing schedule.