
Zack Snyder has been caught by MTV and asked about the 3D visuals for his upcoming Sucker Punch. Earlier this year, Warner Bros. announced that the film was going to be converted in post production, and it was no mystery why: 3D has, by and large, meant big box office.
Colour me most surprised, then, when I read the following Snyder quote:
They’ve talked about doing a conversion and there’s been a lot of talk about us doing Sucker Punch in 3-D, but I’m still waiting to see. We’ve looked at a bunch of conversions, so whether or not we have the time to do it right – I’m not going to do it if we don’t have the time to really be meticulous with it. It’s such an awesome piece of work and everyone’s worked so hard to make it awesome, so I don’t want to screw it up with bad 3-D.
Sounds like he’s paving the way for a possible 2D-only release. I wonder what his conversations with Warners have been like? Maybe a bit easier now the 3D box office boom seems to be cooling off, if only just a little.
There’s been two main flavours of criticism levelled at post-production dimensionalisation: the Clash of the Titans kind, in which the 3D is ugly, obtrusive and above all else innacurate; and the Last Airbender kind in which the 3D is supposedly downplayed to the point of being useless.
I’ve seen a film shot in 2D that was upconverted to 3D really very beautifully and that was Henry Sellick’s The Nightmare Before Christmas. Therefore I’m sure the process can be applied with skill and good sense and, as such, I’m not intrinsically opposed to it. I do support Snder’s main sentiment though – bad 3D really can ruin a movie.
No such worries about Snyder’s next release, fantasy owl toon The Legend of the Guardians. CGI pictures of that kind are very easy to dimensionalise well, and its trailer looked splendid in every dimension when I saw it before Clash.
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